Murray Campbell's Publications

L. Xie, H. Sundaram, and M. Campbell, "Event Mining in Multimedia Streams," To appear in IEEE Proceedings, 2008.

M. Campbell, A. Haubold, M. Liu, A. Natsev, J.R. Smith, J. Tesic, L. Xie, R. Yan, and J. Yang, "IBM Research TRECVID-2007 Video Retrieval System,", TRECVID-2007 Video Retrieval Workshop, 2007.

R. Yan, A. Natsev, and M. Campbell, "An Efficient Manual Image Annotation Approach based on Tagging and Browsing," ACM Multimedia Conference, The Many Faces of Multimedia Semantics Workshop, 2007.

M. Campbell, Y. Chang, M. Hill, V. Iyengar, D. Riecken, and U. Mello, "Event Early Warning and Knowledge Management in Reservoir Management," EAGE/SPE Technical Workshop, 2007.

M. Wagner and M. Campbell, "Data Not Otherwise Specified," In Handbook of Biosurveillance, Elsevier Academic Press, 2006.

M. Campbell, C.S. Li, C. Aggarwal, M. Naphade, K.L. Wu, and T. Zhang, "An Evaluation of Over-The-Counter Medication Sales for Syndromic Surveillance," In Life Sciences Data Mining, World Scientific Press, 2006. An earlier version appeared at the International Conference on Data Mining, Workshop on Life Sciences Data Mining, 2004.

M. Campbell, S. Ebadollahi, M. Napahade, A. Natsev, J.R. Smith, J. Tesic, L. Xie, A. Haubold, D. Joshi, J Seidl, and K. Scheinberg, "IBM Research TRECVID-2006 Video Retrieval System,", TRECVID-2006 Video Retrieval Workshop, 2006.

T. Volkmer, J.R. Smith, A. Natsev, M. Campbell, and M. Naphade, “A web-based system for collaborative annotation of large image and video collections,” Proceedings of the ACM International Conference on Multimedia, 2005.

J.R. Smith, M. Campbell, M. Naphade, A. Natsev, and J. Tesic, “Learning of Semantic Concepts in Broadcast Video,” International Conference on Intelligence Analysis, 2005.

D. Buckeridge, H. Burkom, M. Campbell, W. Hogan, and A. Moore, “Algorithms for Rapid Outbreak Detection: A Research Synthesis,” Journal of Biomedical Informatics, Vol. 38, No. 2, pp. 99-113, 2005.

C.S. Li, C. Aggarwal, M. Campbell, et al., “Site-Based Biosurveillance,” CDC Morbidity and Mortality Weekly Report, 2004.

M. Campbell, “Deep Blue,” in Encyclopedia of Human-Computer Interaction, published by Berkshire Publishing Group, 2004.

M. Campbell, “The Role of Games in Artificial Intelligence,” Journal of the Information Processing Society of Japan, Vol. 44, No. 11, pp. 1152-1156, 2003.

C.S. Li, C. Aggarwal, M. Campbell, et al., “Epi-SPIRE: A System for Environmental and Public Health Monitoring,” Proceedings of International Conference on Multimedia and Expo, 2003.

M. Campbell, A.J. Hoane, and F.H. Hsu, “Deep Blue,” Artificial Intelligence, Vol. 134, pp. 57-83, 2002.

V.S. Iyengar, J. Lee, and M. Campbell, “Q-Eval: Evaluating Multiple Attributes Using Queries,” ACM Conference in Electronic Commerce, 2001.

M. Campbell, “Knowledge Discovery in Deep Blue,” Communications of the ACM, Vol. 42, No. 11, 1999.

M. Campbell, “Game-Playing Systems,” The MIT Encyclopedia of Cognitive Sciences, R. Wilson and F. Keil, (eds.), MIT Press, 1999.

M. Campbell, “From Deep Blue to Deep Computing,” Proceedings of the FAAI Symposium on Games, Computers, and People, 1999.

M. Campbell, “Search Control Methods in Deep Blue,” Proceedings of the AAAI Spring Symposium on Search Techniques for Problem Solving Under Uncertainty and Incomplete Information, 1999.

M. Campbell, “How HAL Plays Chess,” Hal’s Legacy: 2001’s Computer as Dream and Reality, D. Stork (ed.), MIT Press, 1996.

F. Hsu, M. Campbell and A.J. Hoane, "Deep Blue System Overview,” Proceedings International Conference on Supercomputing, ACM, 1995.

F. Hsu, T. Anantharaman, M. Campbell and A. Nowatzyk, "A Grandmaster Chess Machine,” Scientific American, October 1990.

F. Hsu, T. Anantharaman, M. Campbell and A. Nowatzyk, "Deep Thought,” in "Computers, Chess, and Cognition,” T.A. Marsland and J. Schaeffer (eds.), 1990.

M. Campbell, "Dynamic Creation of Abstract Objects: A Chunking Approach,” AAAI Spring Symposium on Planning and Search, 1989.

T. Anantharaman, M. Campbell and F. Hsu, "Singular Extensions: Adding Selectivity to Brute-Force Searching,” Artificial Intelligence, vol. 43, no. 1, 1990. First appeared in AAAI Spring Symposium on Computer Game Playing, 1988. Reprinted in ICCA Journal, vol. 12, no. 4, 1989.

H. Berliner, G. Goetsch, M. Campbell and C. Ebeling, "Measuring the Performance Potential of Chess Programs,” Artificial Intelligence, 1990. First appeared in Advances in Computer Chess 5, D. Beal (ed.), 1989.

G. Goetsch and M. Campbell, "Experiments with the Null Move Heuristic,” in "Computers, Chess, and Cognition,” T.A. Marsland and J. Schaeffer (eds.), 1990. First appeared in AAAI Spring Symposium on Computer Game Playing, 1988.

M. Campbell, "The Graph-History Interaction: On Ignoring Position History,” ACM National Conference, 1985.

M. Campbell and H. Berliner, "Using Chunking to Solve Chess Pawn Endgames,” Artificial Intelligence vol. 23, 1984.

H. Berliner and M. Campbell, "A Chess Program that Chunks,” AAAI National Conference on Artificial Intelligence, 1983. Nominated for best paper award.

M. Campbell and T. A. Marsland, "A Comparison of Minimax Tree Search Algorithms,” Artificial Intelligence, 1983.

T. A. Marsland and M. Campbell, "Parallel Search of Strongly Ordered Game Trees,” Computing Surveys, Vol. 14, No. 4, 1982.

T. A. Marsland and M. Campbell, "A Survey of Enhancements to the Alpha-Beta Algorithm,” ACM National Conference, 1981.